Ingmar Matthis
Technical Designer, Programmer & Shader Artist
Currently studying at Saxion University of Applied Sciences.
A Hotwheels themed racing fan game with over 5.000 players
Team: 2 devs, 2 sfx, 5 artists, 1 level designer
My contribution: Built the project from the ground up, recruited team members, and led the team throughout production. A significant portion of systems were developed by me.
Code Languages: UE BPs, C++
Massive real world replication of Pong
Team: 1 dev, 1 sfx, 1 vfx, 2 builders
My contribution: Executed the idea from a stage engineer to create this game, building it in 2 weeks.
Code Languages: UE BPs, DMX
My work
Employment and skillsets
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