Project Acceleracer

A Hotwheels themed racing fan game with over 5.000 players

Team: 2 devs, 2 sfx, 5 artists, 1 level designer

My contribution: Built the project from the ground up, recruited team members, and led the team throughout production. A significant portion of systems were developed by me.

Code Languages: UE BPs, C++

Pong Light

Massive real world replication of Pong

Team: 1 dev, 1 sfx, 1 vfx, 2 builders

My contribution: Executed the idea from a stage engineer to create this game, building it in 2 weeks.

Code Languages: UE BPs, DMX

Portfolio

My work

Curriculum Vitae

Employment and skillsets

About Me

Some personal information

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Email and Discord