Work Experience

Before I decided to become a game designer, I was working towards becomming a music teacher. Even though I didn't make it into the Conservatory of Zwolle, I still have aqquired skills related to sound and music that I can apply during my game development

Assistant music teacher (for high school classes)

Replacement music teacher (for high school classes)

Private music teacher (for individual pupils)

Youtuber

Game Developer (unpaid)

Game Developer (paid on commision)

General Skills

Professional Writing

Documentation

Professional Communication

Time Management

Teaching Others

Dutch

English

German

Unity Engine Skills

~1500 hours experience

Import Pipeline

Lighting

Post Processing

General Coding

Level design

Engine Tools

Shader Graph

Animation Coding

HLSL Shaders

Compute Shaders

Unreal Engine Skills

~6000 hours experience

Import Pipeline

Lighting

Post Processing

Blueprint Coding

Level design

Engine Tools

Shader Graph

Animation Blueprint

C++ Blueprint integration

C++ Standalone coding

Coding Skills

~750 hours experience

HTML

CSS

JS

C#

C# (Unity Engine Specific)

C++

C++ (Unreal Engine Specific)

Maya Skills

~250 hours experience

General Usage

Hard Surface Modelling

Poly Sculpting

Applying Materials

UV Unwrapping

Rigging

Animating

Sound Design Skills

~2000 hours experience

Music Writing Tools

Chord Progression

Tension / Theme

Diversity In Styles

Sound Effect Sampling

Sound Effect Tuning/Processing

CV Downloads

Official documents