This project was made entirely within 48 hours by myself alone, with the only exceptions being the skybox and track. This was for the GMTK Game Jam 2020.
This game uses the same core car physics principles as Project Acceleracer, but the player is forced to allways accelerate.
I made my own car 3D model, rigged and animated it to drive in Unreal.

I wrote my own soundtrack for this game.
This game generates an endless highway from a tiles, that each have slight rotation offsets to make the player turn.